Graphic Design Projects

Some projects made in After Effects and Premiere. All audio was edited in Audition/Audacity, and mastered using Dolby.

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Knock 2 - feel u luv me // NEOKRONO REMIX
11/16/24
Dual slider control (One with script, one master control for intensity) allowed for complete control over properties. Despite my attempts to master this track, the balance between the lows and midrange were so good I personally felt like the original version sounded the best. More optimizations were done, improving rendering time to near O(nlogn) time.
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PHANTASZZ - PROBLEMS // BASS BOOSTED
10/16/24
Using a single slider control for amplitude control and parenting each property to it allowed for significantly improved render times. Motion is still a bit rough, but it is a showcase of how optimized render times could be.
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Crankdat - B.T.W. (Optimization demo)
9/8/24
NOTE: This is just a demo of optimizations I've done to rendering. The background remains drafted and unfinished, hence the low quality elements.
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REAPER - Black Fires // SLOWED & REVERB
9/5/24
Complete overhaul of motion scripts in an attempt to improve render times. This still remained a demo, and render times weren't optimized yet.
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MUPP & Glichery - BATTERED // SLOWED & BASS BOOSTED
1/27/24
By keeping the 3d elements a mesh and rendering before the whole thing, it significantly improved render times. New motion graphics were tested as well.
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yatashigang & ZWE1HVNDXR - LOVELY BASTARDS (godismyjudge Remix 2) // BASS BOOSTED
1/1/24
This video is a rough draft/unfinished, and is missing several effects. This was a test of subtle 3d graphics, which most definitely increased render times.
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NUEKI x TOLCHONOV x glichery - TIRED OF PROBLEMS // REMASTERED
11/20/23
>Same as previous visual-wise; instead, the primary focus was on the mastering of tracks. Audacity & Bandlab were the starting point.
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SXKVRA - around the phonk // BASS BOOSTED
10/25/23
New intro! Time displacement frequency reaction introduced to the background. Motions remained the same, but I was able to maintain the rendering time to be the same. Font was also changed as well.
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WRLD - By Design (Live Studio Session) // BASS BOOSTED
8/16/23
This is the finished version of a rough draft I made a few months back. Although the effects increased, optimizations allowed for significantly decreased rendering time less than or equal to O(n^2).
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TheFatRat - Epic (The Unknown Remix)
4/9/23
Similar to below, but with a static background.
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Kordhell - Killa // BASS BOOSTED
11/26/22
A complete revamp to the prototype for more efficient rendering. Motions we're improved as well, allowing for H.264 moving backgrounds. Quicktime proved to improved render times.
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WRLD - By Design
10/28/22
A prototype rough draft of my new spectrum design & intro. This was the first revision and was most likely O(n^2) - O(n^3).

Old Projects

Other video projects I've done pre 2021.

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S3RL - Feel the Melody (ExaMelodica Remix) (PRIVATE)
9/27/21
Part of a Scrapped Project.
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San Holo - bb u ok? // BASS BOOSTED
9/27/21
Part of a Scrapped Project.
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Glue70 - Casin
9/29/20
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Electus - Another World
9/22/20
Testing effects on static images.